![]() Problem is that whole complex factory that mine stuff process all the chemicals have 100s of assembly machines use less processing than those stupid tree farms. It adds 2 new types of floors: Wood Floors and Polished Wood Floors. Combined together, these circuits can also make modules. You need to mass produce wood like crazy. Factorio version: 0.15 Downloaded by: 3 users Kind of exactly what it says. The logistic network is also incredibly dependent on products constructed with these circuits.Įlectronic circuits need to be made in order to produce the upgraded variants of circuit such as the advanced circuits and processing units. Trees are obstacles to construction and must be cleared to provide building space, but they also reduce pollution, so take care not to remove more than necessary. Certain other logistic devices will also need electronic circuits to be created, such as rail signalling equipment. They can be mined for wood, and are the only source of it. The electronic circuit is the first in a line of circuit-type intermediate products.Įlectronic circuits are used as an ingredient for many item recipes, including creation of all kinds of inserters, and most production machines such as assemblers, solar panels and electric mining drills. It may not, since I imagine I'd need lots and lots of maximum size treefarms.The electronic circuit (or "green circuit") is a basic intermediate product, widely used throughout the game. I have a plan to make all my oil out of wood right now, I don't know if it's going to work or not though. It's pretty standard that mods, when scaled up in usage, will take more resources than regular vanilla machines. If you play factorio on default settings, i guess it's not that big of a problem, but 50-100 treefarms will kill your FPS and after that UPS. So yeah 16.6ms is limit to get 60UPS (game starts lagging if you take longer than 16.6ms). Factorio 037 - Logistic Robots Harvesting Wood 707 views 0 Dislike Share Save Cyclist7 83 subscribers You have questions about factorio or need some. So if you have 2 slots of wood and 1 of coal, and the left most stack of. When we swapped treefarms for fake treefarms, we had lower wood production but game update went from 15ms down to 7ms. Factorio Train Fuel ConditionIf you place such stops along your trains normal. Treefarms make around 5 wood every 5 seconds or so. Factorio 56 - Automating Wood Production 1,540 views 7 Dislike Share Save Nilaus 144K subscribers New Lets Play campaign of Factorio with all of Bobs Mods. But Add some beautiful bridge-rails (wood, iron, stone-brick) that can be. Wooden chests are the first type of chest available to the player at the start of the game. So treefarm part uses so much CPU time as gigantic factory! Solution? Friend came up with fake treefarm that just looks like treefarm but it take 1 germling and after 60 seconds it produce 5 wood, like assembly machine. r/factorio 70 Hours deep into factorio and Im dead set on not dying. ![]() Problem is that whole complex factory that mine stuff process all the chemicals have 100s of assembly machines use less processing than those stupid tree farms. target item: Raw wood, Coal, Iron ore, Copper ore, Stone, Crude oil, Raw fish, Alien artifact, Water, Wood, Iron plate. ![]() ![]() You need to mass produce wood like crazy. Perhaps railway ties should require wood so there's something beside wood poles to do with it. Having a resource becoming so useless never is a good thing. I try to run trains and backup power boilers with it but it still piles up. When you play scalar and set it to really high levels. Joke aside, wood is pretty useless without mods.
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